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teremaki

253 Game Reviews

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11 reviews are hidden due to your filters.

Fascinating game!
The concept is fairly old but with a Zombie theme, it's quite refreshing.
The artwork is pretty good and so is the zombie animation.
I'm surprised you did all this in 72 hours !

I know zombies are supposed to be slow, but the game is way too slow to enjoy it.
It could use a little in game intro where you explain the various tools.
You could have included a fast forward button, and used a slow, somber music instead of the fast paced music.
It's a pain when you don't position your spring properly and you have to restart and painfully watch your zombie clamber along all the way.

Overall, a nice game. Cheers !

Pretty good game.
It's a happy , cheerful and not at all disturbing version of Dark cuts.
There is very little to do here, but because of the precision required and the time limit, it's very challenging. I like that.
The mouse movement wasn't up to the mark. Sometimes, I went out of line when I was visibly within the boundary and sometimes I got away when I went out of boundary.
The animation and music was pleasant.

Overall, a nice and challenging game.
Keep up the good work.

MonoFlauta responds:

Thanks, yes this isn't like dark cuts lol

Glad you liked this game and about the mouse going out, we gave people a "fail zone" so it didn't became so difficult

Thanks for the review!

This is basically a visual novel, not a game.
If it IS a game, then it's below average.
There was no animation or music.
The character models are way too simple and off-putting
All you have to do is keep clicking to move the story forward.
The story is horribly cliched and didn't even make me raise my eyebrows.
You should have really thought of something better.
Better luck next time.

omegafinal responds:

It is a visual novel pretty much. Although I should've tweaked the colors on the characters. They do look kinda sickly.
-omegafinal

An average game.
The voice acting was good and so were the animations.
But that's all that was good.
The controls were really bothersome. I don't think I could ever get used to them.
The changing scenery (morning, evening and night) wasn't exactly thrilling.
The boost was hardly worth diving down and collecting as it's really easy to botch it up.
This game won't capture anyone's attention for more than 15 minutes.
Better luck next time.

An average game.
Despite the dark overtones and music, it wasn't all that good.
There was no helpful intro , it just plunged you directly into the game.
There isn't a clear objective to the game.
The enemies were far too difficult and with weirdly sized hitboxes.
You can't be sure if you're punching an enemy until you actually touch him. There should have been audio effects when the bullets or punches made contact.
I was left floundering at the number puzzle for a while.
The enemies seem to shoot and punch you irrespective of their animations.
This game needs an overhaul, to be called a good game.
On the good side, you managed to set the atmosphere. And the evil laughing animation was nice and scary.

With a lot of effort, you can better this game. Good luck!

egg82 responds:

It's supposed to plunge you into the game, but there isn't supposed to be an enemy just sitting there waiting for you when you wake up - the first "bedroom" area is supposed to be free so you can get a feel for the controls.

The hitboxes aren't weirdly-sized (I traced hits. They're perfect), but there's no "hit" feedback. Well, there was, but I had to remove it because it was too buggy and we were running out of time. Sorry, I wish I could have had some feedback for the battle engine, I know it's important!

there should be a "tutorial" level, I agree. I'll put it in next time (updates)
They don't, but again it's the feedback.

I agree. On the update i'm going to code the engine from scratch.
Also: "Evil laughing animation" - wasn't intentional, but I like it. I could run with that!

This was a nice game, although I've played a lot of games like this (eating and puking)
The controls were smooth, and I had no episodes of getting stuck anywhere.
I liked the mario like system, where if an enemy touches you , you lose your stuff and become smaller instead of dying instantly.
In spite of the spikes, monsters and varying levels , this game was hardly challenging.
Next time, please make a game that would push the gamers to play it with all their concentration.
Good luck!

MintPaw responds:

Thanks, I haven't seen too many eating/puking games, although I'm not a big flash game player.

Pleasant and fun !
A very nice little stealth game with humor and a story (surprisingly !)
The mechanics were good and the difficulty was bang on.
The voice acting was pretty good too, especially with the guards in the bonus scene.
You could try enhancing this by making the distracted guards return to their posts after a time limit.
And the agent could shoot paralyzing milk streams from his udders to incapacitate the bad guys.
Overall, a good game. Cheers!

This shows a lot of promise, but you have to work really hard and polish it till it shines.
I was really frustrated with the number of glitches in it.
At first the Mobs were really easy and I thought this was a crappy game until I came across the white ones. They wiped the floor with me !

Here is what I thought:
The screen size was bothersome. I could not see the health and the bottom of the screen at the same time.
There could have been a tutorial at the beginning instead of getting into the game right away.
A story would have been nice.
The Knight's attack range is lesser than it seems while the Mob's attack range is greater.
There should have been a medium difficulty enemy between the red Mob and the white one because the difficulty increases drastically, I ended up dying tons of times because of them.
The weapons and armor should also increase gradually because before I got the second piece of armor I used to tons of times and after, it's almost like I'm invincible.

I played 5 times and every time right after the third tiny brown ball enemy ,the game froze and my flash plug-in crashed.
This game has over 400 medal points. Too bad I couldn't earn them because of this crash problem.

Overall, it's decent. Work out the kinks and it'll be daily prize material.
Good Luck!

Hey guys, I'm a hardcore gamer , an NG loyalist and a total medal junkie. Sometimes I like to program flash games for fun, so PM me if you need any help with something and if I'm free, i'll be sure to help out.

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